Study on the future of Serious Gaming

18 FEBRUARY 2013

What will the next generation of serious games look like? What are the key trends and drivers? In what fields of application will serious games have the biggest impact? Triggered by these kinds of questions the Dutch Study Centre for Technology Trends (STT – Stichting Toekomstbeeld der Techniek) organized a study on the future of serious gaming.

Games Controllers by Axel Pfaender - Found on Flickr (Creative Commons: licenses/by-nc-nd/2.0/deed.en)In the period 2009 – 2011 STT projectmanager Jacco van Uden organized the foresight study Serious Gaming. The aim of the study was to develop inspirational perspectives on (digital) games that offer more than just entertainment. The goal for the study was ambitious. On the one hand the STT wanted to explore the future of serious gaming in the broadest sense possible. On the other hand it wanted to get hands on, and focus on two specific fields of application: healthy ageing and management. (source: STT)

Dozens of experts, interested parties and stakeholders have contributed to the project. With the financial support of GATE (Game Research for Training and Entertainment) the original publications have been translated into English.

The results of the study have now been published and can be found here:
The Position Paper (in Dutch)
The publication Serious Games, Playful Business about games and management
The publication Play On about games and seniors
The publication Serious Gaming: Future Horizons with the most important overall conclusions of the study

More information
For more information on this study conducted by the STT, please contact Jacco van Uden (vanuden[at]

(source: CLICK.NL and STT)

Credits: Image on top of the website: Games Controllers by Axel Pfaender – Found on Flickr (Creative Commons)